Sunday, March 1, 2015

Race in the Hole



There are very few competitive reality shows that have demonstrated the longevity of The Amazing Race - indeed, to the best of my knowledge the only ones to have matched the show's twenty-six seasons are the creatively-titled The Real World spinoff The Challenge (also airing its 26th season at the time of writing), CBS stablemate Survivor (which just began its 30th), and the British version of Big Brother (33, with the caveat that over half are shortened celebrity seasons and other similar spinoffs). But where the problems with those shows are fairly easy to point out succinctly - The Challenge's recurring cast being so familiar and awful even the contempt is breeding contempt, the Big Brother UK producers valuing style over substance, and Jeff Probst - The Amazing Race has experienced a rougher fall from grace than any of them, seemingly almost out of nowhere. So the question must be asked... why has this show declined so much so suddenly?

To analyse the situation, we must first look back about halfway through the show's lifetime to the fourteenth season, one that is incredibly divisive in fandom but which the show's producers seem to inexplicably love. There were two big changes this season that affected how the show developed: firstly, the producers thought the cast was too friendly towards each other and started turning the usual "eat, sleep, and mingle" rest between racing legs into a sequestration period with food to make the contestants crankier and more antagonistic towards each other, then on a more superficial level it was the first time the show's graphics got a major overhaul. The results of these were underwhelming to say the least - the casts for this season and the next two went down as three of the most unpopular sets in the show's history, and most of the lesser graphical changes were retooled very quickly even if the most troublesome of all (the subtext behind the new logo being akin to the show calling itself bigger than Jesus) remained - but by and large what's most important here is that this also happened to be right at the point the show rather paradoxically lost its confidence and started with a whole lot of self-affirming bluster about how capital-letters-and-fingerquotes "AMAZING" it was. On top of all of this, it's the first season to actively avoid new countries (Romania gets its first visit and Switzerland gets a second, both for single episodes with extended travel sequences that mean they really don't get started until about twenty minutes in, while everywhere else is appearing for at least the third time) and the entire back half of the route is a stale copy of the very first race, plus there are huge challenge design problems with many tasks favouring cheap comedy over being classy towards local cultures, so it's fair to say it's not one of the better ones. Sure, there were certainly attempts to remedy both the casting errors and the task design in later seasons, but it seemed as if the show seemed to think the opposite of "negative" was "not negative" and thus we got several middling seasons that kind of did nothing for anybody.

Which brings us a bit closer to the present day. You see, after a particularly controversial slip in The Amazing Race 22 that managed to offend people on both sides of the Vietnam War (the show routinely uses an alternate set of race flags in Vietnam as the usual design is similar to the flag of the former South Vietnam, yet in this instance the usual race flags turned up at a downed US jet left as a monument to North Vietnam's victory in the war, although of COURSE the conservative media only took offense at the side where Real I Was Born Here Americans got angry), there was a concerted effort to revitalise the show again. And the following season was legitimately quite good, especially if you can ignore the premiere and the finale, which have been such a sticking point for so long that it would have been more shocking if they weren't. Unfortunately, those are the episodes that tend to stick in the minds of viewers, and with the second episode of the season being the next least impressive (which I'm sure has absolutely nothing to do with Chile being one of a handful of countries that keeps turning up despite it never hosting a great leg in any franchise), the season was doomed from the start even though that middle run of episodes (from Leg 3 to Leg 8, certainly, and you could make a case for including Leg 9) is genuinely the best run of episodes the show had produced since at least the opening half of season ten, if not earlier.

So how, then, do you react to viewers not getting invested in the season? Well, if you're this particular set of producers, it's only too logical to put the problems with premiere design in the too-hard basket like so many "find a clue buried on a beach" premiere tasks of yore and instead decide to make season 24 an All-Stars season featuring memorable players from prior seasons. With the previous such season steadfastly refusing to cast from the early seasons under the belief that nobody would remember them (not that the show was available on DVD or anything, or that giving people a reason to buy them would make the show more profitable), the problem should be apparent: the teams that weren't milquetoast were almost universally teams who, frankly, were assholes who made for terrible viewing. So the cast was probably never going to be perfect, but out of all of the possible combinations you could have come up with from the six seasons considered, there's basically only one or two ways the season could have had a worse cast. And we very nearly got it. The basic problem, really, was that the cast included seven teams who filled the same Big Character archetype that appeals only to a vocal Twitter minority (including three who were making their third appearance and had all well and truly worn out their welcomes by the end of their first appearances), two teams who got in because of the unusual ways in which they were booted early in their first season rather than because they were entertaining (both of whom proved to be utter funsucks), a filler team seemingly only cast because it's not an Amazing Race without a team of generic blonde women who vow to use sex appeal to get ahead, and a team who was generally received well but was still a lesser imitation of better past teams. So your odds were basically one in eleven that the season was going to turn out well, but then one half of the good team was forced out of the game before starting due to a medical emergency, forcing the show to either scrap the team entirely or give the healthy partner a new teammate with a tenuous connection to him. They did the latter, and wound up being one of the most uncomfortable teams to watch in years before they were mercifully eliminated in Leg 2. (This will be important in a moment.)

So the self-congratulatory season 24 was a bust, mostly because the recent seasons were dull and it was more of the same featuring the teams you didn't like the first time around. Naturally, the cure was... to make season 25 even more self-congratulatory? I kid, a little, but that's definitely one of the numerous big problems with the season, which succeeded in spite of its changes rather than because of them. The anniversary theme itself is a tough one because while I have no objections to doing it in theory, the way it was handled was kind of a failure. Put simply, the show also decided to finally do the island-locations theme that had been mooted by fans since at least season four (every single place visited except Morocco and the final city of Los Angeles was an island, and even the LA leg included a shipping task and a lighthouse), and having the anniversary theme on top of that meant neither shined the way they were meant to because the show spent a significant portion of the season ticking off memorable past tasks to recycle instead of capitalising on filming in places they'd probably never use otherwise, with the end result obviously being that precisely none of these recycled tasks lived up to the originals while the new tasks felt particularly uninspired, almost as if they'd been taken from a 1960s version of Wikipedia. (On behalf of the viewership, I thank the show for not referring to Berber nomads as "noble savages", but on the other hand they really should have avoided spelling Marrakech "Marrakesh" in the final task.)

There was also two other stylistic additions that didn't work and has inexplicably survived into the current season. One of them we'll save for later because Oh Yes There Will Be Ranting, but the other was having host Phil Keoghan make cameos on the course, introducing tasks while teams are running past. Sure, it was cute the first time it happened, but even as early as its second appearance it felt like a running joke that had run its course. And breaking the fourth wall and taking viewers out of the show just for a sight gag - not to mention giving some teams an advantage in knowing their positions because Phil mentions it - just isn't worth it.

In terms of the actual race itself though, there were three new twists. First is the Save, a shameless and extremely flawed attempt to seemingly answer an executive note from CBS asking why the show doesn't have something like Survivor's Hidden Immunity Idol or Big Brother's Power of Veto. And there are two incredibly obvious answers: (1) Non-elimination legs, and (2) Why don't Survivor and Big Brother have ten Emmy awards? But of course, the problem doesn't end there. The way it was handled, it could be used at any elimination up to and including Leg 9 to spare its holder. Except the problem is it couldn't be used in what was already a predetermined non-elimination leg (as we saw when the team tried to save themselves in Leg 4), meaning that for them to actually be eliminated they needed to finish last in an elimination leg, forfeit the Save, and then finish last again in another elimination leg. Not seeing why that's an issue yet? You soon will.

The second of these was the mid-race twist of having teams faced with two tasks at what the show calls a Detour and forcing them to pick a task knowing only their arbitrary titles. This one here undeniably had the most chance of succeeding out of the three twists, but even then the execution was abysmal. Pairing the twist with the two most lopsided Detours of the season, and giving those Detours lame and unhelpful titles on top of that, was an awful decision that turned what could have been an interesting study in decision-making into "don't pick whichever one of 'This' and 'That' is an hour away". I love that there was an attempt to create a mid-season twist in an era where reality shows have all but given up on the concept, and in another situation - say, season 22's choice between Tasty Puddin' and Whisky Rollin', in which the tasks (making haggis or rolling whisky barrels up cobblestone streets, because SCOTLAND) were fairly balanced and were right next to each other meaning your only decision is in whether to take the task that suggests a food-eating task - it'd work well, but here? No.

The last twist, and by far the most actually stupid because there is at least a way to justify coming up with the concept of the Save, was the decision to get rid of the elimination in the penultimate leg and have four teams in the final leg instead of the final three. A pre-finale non-elimination is perfectly fine in theory, and indeed most of the "classic seasons" had them, but this was catastrophic. Not only was the previous leg before this also a non-elimination, meaning that a season that didn't have all too much suspense to begin with gave up on limping home to a conclusion and called a taxi (no doubt earning a time penalty for not walking as specified in the clue), but the final four was cut down to the standard final three with a mid-leg elimination anyway, defeating the entire purpose. So in essence you have a Save that all but guarantees its winner a place in the final leg given the unlikely odds of finishing last twice in a specific subset of six legs, combined with removing the lid from the metaphorical pressure cooker, combined with a twist that amounted to letting a team get all the way to the finale without getting to finish the race? Beyond awful. Put simply, it's the least thought-out twist in the show's history (and I'm including the early-years non-elimination penalty that amounted to begging for money in havens of wealth such as Senegal), but it still pales in comparison to the show's attempt to embrace social media.

The show's existing social media strategy was actually quite good - one hashtag for the show, then Phil hosting a Q&A during broadcasts when he wasn't busy filming. But due to what I can only assume was more CBS meddling, the usual team relationship chyrons that appear onscreen were replaced for season 25 (and now for 26) with team hashtags ranging from the cutesy reminders of Treasure Hunters and Expedition Impossible and the other knockoffs I'm probably forgetting (#SoulSurfers) to the inane (any of the #TheSharedOccupation hashtags) to the pointless and spoilery (is there any way they would have kept #TheDatingCouple as a hashtag if the team had lasted more than two legs?). Here's the thing: It doesn't work. In fact, speaking in my official capacity as manager of Australia's national Twitter account, it actively hinders the show. Within the context of this pre-recorded show, the only way hashtags are valuable is by making the show trend, and splitting the number of tweets about the show over twelve hashtags - especially when it's just been moved from a high-rating Sunday slot to the Friday Night Death Slot and the timeslot move wasn't advertised particularly well - is a disastrous decision. And that's even before you consider the hashtags themselves don't seem to have been created with either an understanding that economy is key on Twitter - you only have 140 characters to work with, so nobody will ever use hashtags with fifteen to twenty characters on a regular basis - or that Twitter is an interactive medium. With the creators of this show also heavily involved with The Quest and its brilliant embrace of social media, it's inconceivable to think that a show like The Amazing Race that's usually pretty good at whatever it does (even if the risks don't always pan out quite as intended) is failing so spectacularly at this.

Which is, finally, how we get to the current season. Throughout the entire run of The Amazing Race, there has been only two constants: that Phil will be delightful (though even that is waning now he's turning into Kiwi Probst), and that the least entertaining, most forgettable team of the season will be a young dating couple. So, naturally, the season is made up exclusively of dating couples, five of whom are actually solo applicants the show has paired up for "the most extreme blind dates ever". Because heaven knows what we've wanted all these years is more footage of people who've barely met being unpleasant. And which teams did they use to showcase the concept of "dating couple" in a season-opening montage? A whole bunch of the most awful couples of recent years, several of whom have broken up since, plus the aforementioned #TheDatingCouple, plus a random dating couple from a decade ago that nobody could identify in a line-up. Not, say, any of the dating couples who were received positively over the years, or either of the two lesbian couples from the show's history (which is especially noteworthy in this, the first season ever without an all-female team, even moreso because a female team won last season). And if this gimmick wasn't enough to doom the show - and even the producers themselves appear to think it is, given they have openly made "at least it's not the Family Edition, right?" comparisons to the most-hated season of the show in multiple preseason interviews - giving the teams phones to take selfies of their journey certainly is. Because you know what I want to watch in the middle of a race for a million dollars? People taking selfies. (Indeed, in Episode 2, people pausing to do so led to an anticlimactic elimination when they missed their train.)

Frankly, the combination of the selfies, plus the season theme, plus the hashtag debacle makes me think all of these changes are being forced upon the show by a clueless CBS executive who wants to make the show cool for a younger market yet still thinks MTV is a music channel. Like, I'm pretty sure the "most extreme blind dates" spiel was pitched in a memo that spelled it "X-Treme" and may have also included the non-word "kewl". If the show gets another season (and it could go either way at this point), it really needs to be a back-to-basics season with no new changes or gimmicks, and most if not all of the existing ones removed. Of course change over time is inevitable, and the show is going to be completely different now than it was back when the first season was airing after the 9/11 attacks in 2001. But not only is it not that show, it's not the show it was when the forgettable dating couple from the montage was racing. It's not the show that took baby steps to recover from the season fourteen mess. It's not the show that took a hit with the Vietnam incident but had enough goodwill to survive it. It's not the show that had a renaissance just eighteen months ago. It's not even the show that I found myself falling back in love with when I was writing the challenge guide late last year. All of those shows are far better than this.

Thursday, December 18, 2014

The World is Waiting for You: A Brief Obsessive Guide to The Amazing Race


Still the best/only non-Bigger-than-Jesus show logo.

Here you go. (PDF, 1.36MB.)

I was planning on waiting until next week to release this, but with recent events we totally need a pick-me-up right about now. Consider it an early Christmas/on-time Hannukah/late Ramadan present. And so, to celebrate the finale of The Amazing Race's 25th season, it's the next in my series of reality show challenge guides. It's not quite complete because there are seasons currently airing and one that's finished too recently to get done in time, but they'll all be added in later versions. (I'll also hopefully be back sometime next week with the latest in my other ongoing series of posts, analysing and criticising said 25th Amazing Race season. Because as much as a whole bunch of things worked, a whole bunch more didn't.)

Which brings me to the other big news I was hinting at (if you came here just because of the guide, feel free to skip this bit): This is the last full-show guide I'll be releasing. From here on out, I'll be releasing seasons individually and combining them into a single giant compendium, allowing me to cover smaller shows without feeling like I have to come up with a way to justify picking, like, The Quest (delightful) over Big Brother (...not delightful). And when I say "giant", I mean it: including rewriting the old guides into a consistent format, the list of shows I want to get done is currently at over 130 entries and being added to all the time. The actual format is going to be almost identical to the one used for this Amazing Race guide, partly but not entirely because after watching that much of the show I have no burning desire to ultramarathon it again for a little while, and the only non-visual change is (obviously) removing the location column.

So that's where we stand right now: with the promise of more output, even if still only occasional, but also with more reason for all of us to keep remembering this blog exists. And that can only be a good thing.

Wednesday, November 12, 2014

Monday, August 4, 2014

The Amazing Revival (Spoiler: It's Crap)

Yesterday, before the first episode of The Amazing Race: Australia vs. New Zealand aired in the former country (the latter is getting the episode tonight), I tweeted that the spectacular failure of this twist is almost as predictable as Channel Seven's catastrophic revival of The Mole last year. The implication at the time was that I wasn't going to be writing up another post like this, but after some genuine curiosity and support I've changed my mind. (I know. You're shocked. Also, the last paragraph has task and location spoilers for upcoming episodes; skip it if you don't want to read that sort of thing.)

The Amazing Race has always been one of the great 'positive' reality shows, where your fate is entirely in your hands rather than at the behest of other players trying to fuck you over, overpaid hasbeen talent show judges, or the general public. But without the strategy or the audience influence, how do you make people want to watch? The obvious answer, and the one most seasons so far have used, is "make the show as good as possible and hope people have discerning taste". It's paid off - despite being a show about travel and having its first season air in the shadow of the 9/11 attacks, the original version has won all but one Emmy in the 'best reality show' category since it was introduced shortly after the boom of reality television, the show has been franchised in over a dozen countries and is Baywatch-in-Germany big in several, and the previous season of this very franchise we're discussing won an International Emmy for its excellence. So, naturally, with the respect the show has internationally, Channel Seven have decided that they know better than the rest of the world and have instead decided to produce this third season in-house rather than use the experienced producers prior seasons had.

This is a massive double-edged sword. On the one hand, new producers make it far less likely we're going to have to sit through leg upon leg of tasks recycled from other Amazing Race franchises with the excuse that nobody could possibly have used this newfangled interweb thing to research or watch said other versions or could possibly have watched it while actually visiting another country, which is a massive plus. On the other, the pedigree of the previous season means there is going to be less than zero tolerance for inadequacy this time around, and by giving the season its "Australia vs. New Zealand" theme, it's as good as sunk before it even leaves the harbour.

Put simply, The Amazing Race as a show is all about combating xenophobia. The whole point of the show is for people to see and experience a world they would never otherwise be exposed to, and learning to appreciate it. That's the very reason why countries like China and India turn up in so many seasons, and why we rarely if ever get tasks referencing the negative aspects of countries - the only time I can remember the show coming unreasonably close to the Line was an episode in Dhaka, Bangladesh involving picking dead rats off the streets, and even then the focus was definitely on the efforts to make Dhaka cleaner rather than being all "Ewwww, RATS!" So to entrench xenophobia - even in the context of the alleged playful rivalry of the sort Australia and New Zealand have - as the entire theme of the season frankly just proves these particular producers are idiots who have no business being anywhere near this show. There really is no better way to put it. It's like they watched the second season and decided, "This is okayyyy, but you know what have would make it really good? More Kym and Donna!", when everyone else had already forgotten them two weeks after they quit.

But television is also a business, and to maximise your profits, you must also maximise the audience. That isn't going to happen either. The cross-section of society that likes this show tends to overlap with the same sort of person who hates this kind of shit, so you're going to lose a decent portion of those viewers. The cross-section of society that would be intrigued by the twist would be turned off by the actual concept of the show. Where you could have sold another Australian-only season to a variety of obscure cable channels around the world and made a decent profit for your investment, much the same way as many of the major American reality shows are sold internationally, the idea of having to explain a rivalry that doesn't even really exist beyond My Sheep Joke Is Funnier Than Your Kangaroo Joke is going to turn away potential buyers. Even if you play along and assume the show could possibly overcome all of these obvious disadvantages, the show has been delayed for so long that it's now airing directly after the Commonwealth Games, which in Australia at least aired on a different network and means that basically nobody who could possibly be sold on the idea is even aware the show has started yet because they were all too busy watching actual Australia vs. New Zealand competition and are probably by now thoroughly sick and tired of it.

All this, of course, assumes the show itself is as good as it always has been. (Your mileage may vary on how good it has been, between the obnoxiously terrible elimination order of season one and all the missing tasks of season two, but let's say it's been adequate at the very least.) Unfortunately, having now seen the first episode, it's fair to say it's not going to be. In the interests of fairness, the show has decided to cut the number of teams from eleven to ten - five per country - and yet, even with a two-hour premiere, fewer teams, and fewer and simpler tasks than the two previous season premieres, it still didn't feel like we had any chance to react positively to anybody. It's not the worst premiere an Amazing Race season has ever had (that title will perpetually belong to The Amazing Race 15's premiere, with a start-line elimination and several gratuitously-outdated Japanese stereotypes including a sadistic '80s-style game show), but it's probably pretty close to the bottom of the list. And when the last US season premiere felt fresher despite featuring a cast of returning contestants so poorly chosen the general audience reaction was disbelief that anybody could possibly have got it so wrong combined with bad recycled tasks in a country that's been done to death AND the twelfth Los Angeles-area start in thirteen seasons, there's not much more that can be said.

But why exactly was this premiere so stale and uninviting? It's not exactly as if there have been so many trips to the central Australia or South Island wells that they couldn't have sustained one more. There are quite a few reasons. Insisting on building up "Team Australia" and "Team New Zealand" meant brushing through the teams rather than introducing them properly, which led to the situation where viewers were practically compelled to support their own country in the opening tug-of-war task even though, as noted above, nobody watching this show was likely to give a shit. Using a tug-of-war as an opening task sapped all the excitement out of the race's start when instead of running for their first clues, players basically stood still and pulled a rope for a few minutes, with half of the teams being given an immediate time penalty for losing the contest. But hey, it's not as if we're trying to sell this as some kind of a race or anything. Having the teams head directly to the airport after the tug-of-war meant that they were basically split into the two available flights by country, all but eliminating any possible drama the twist could have possibly had beyond building resentment and making the season bitchy and unpleasant to watch. The tasks themselves - the lame and counterproductive tug-of-war, an overnight wait in Christchurch, then the most boring footage of whitewater rafting ever and a Road Block literally involving tractors and sheep, because nothing says excitement and high stakes quite like FARMING - left a lot to be desired and meant that without a Detour whoever sat out of the Road Block spent the entire leg just helping nine other people in a tug-of-war and not particularly paddling a raft very hard in terms of tasks. Even with two hours of airtime, none of the ten teams proved themselves to be particularly supportable regardless of which country you're from, the ethnically varied casting of the previous two seasons seems to have been replaced with White Pride and Two Token Maoris, and host Grant Bowler was faking his middling enthusiasm even more clearly than he was last season, complete with an explanation for the tug-of-war that was clearly written by whoever had made poor Shura Taft sound like a condescending nitwit on The Mole last year. Oh, goody.

And that's just in last night's episode. Now I know somebody will probably surmise - as at least one person has with one of my past posts - that I'm a failed auditionee who was so disillusioned by failing to make the cut that I'm taking my anger out on the show. Nothing could be further from the truth. I've never auditioned and I don't particularly have any burning desire to. And to be fair, as most of the tasks last night were explained they did feel promising. The twist of the start line not being the start line was genuinely surprising and undercut only by the way it was completely mishandled. Christchurch as the first location was a refreshing change from the tropical Asian islands of the first two seasons, except then it turned out that instead of a decent city leg with an air of earthquake-related defiance, we were going to be stuck in some generic rolling hills. Whitewater rafting is by far one of the better extreme sports activities that turn up every so often on the race, and then it was a complete and utter funsuck. The Road Block sounded genuinely brilliant - driving wacky vehicles around an obstacle course and dealing with unruly animals are recipes for success, and we had both in a single task - but on paper the first half was completely uninvolving and the second seemed dangerously close to animal cruelty the way the sheep were being handled. And then the big Lord of the Rings knockoff they were pushing throughout the episode - where you had to collect two halves of a matching ring to reveal the final clue - was a bust as the clue formed by the matching ring was so vague teams clearly got some additional information to help them narrow down "go west" to find the actual Pit Stop location.

But that's now all in the past, so what of the future? Most of the countries visited this season have already been spoiled, as have a few of the tasks, and while there are some good unexpected countries coming up, it doesn't seem as though the season will actually get any better. In fact, it's probably going to get worse. The preview for next week broke one of the fundamental rules of reality television and fixated on a local delicacy challenge, and while I admit "tarantulas in Cambodia" is nowhere near the level of Fear Factor's "horse rectum for the hell of it", showing that kind of challenge in a preview tends to actively drive away an audience. I get why the challenge is there, but even then local delicacy challenges make for mediocre television at the best of times, and expecting your audience to be excited for it is an unparalleled level of genre blindness. There are other major problems too, though. With The Amazing Race 22 having recently finished airing at the time this season was being planned and having generally been considered anywhere from underwhelming to shockingly atrocious, it should have been fresh in producers' minds how poorly it and its tasks were received, but two of the very worst - an opening needle-in-a-haystack task involving sandcastles and a Survivor-esque firemaking task inspired by bushmen - have been confirmed as appearing later this season, with the firemaking task taking place in a different country (but Africa is like totes all one homogenous wasteland, so it's not in the least bit offensive or something) and the luck challenge being recycled in the season finale. Yes. They're recycling a challenge so terrible three teams quit during a season premiere when they weren't all fatigued and hadn't really done anything yet as one of the last challenges of the entire season, at a point when players tend to be struggling to even stand up straight. Slow clap, show. Add to this schlepping all the way to Portugal for a task involving counting beach umbrellas, because Portugal doesn't have a rich and varied culture or history you could exploit, and doubling down on continuing to refuse to cast non-heterosexual contestants (for the third season in a row, with excuses given in the past that are about as homophobic as you can get without actually having a smackdown with equal rights lobbyists) by celebrating with a trip to exotic Russia, and there's really nothing so far that suggests it won't be the Worst Season Ever. Let's hope they manage to polish a turd, otherwise this show's chances of survival are in deep shit.

(Addendum: The show got just 588,000 viewers last night. Blog favourite The Mole was dumped in a late-night timeslot last year with 555,000.)

Monday, July 28, 2014

The Genius Game: A Brief Obsessive Guide


After such a long and pointless absence, it really is logical to return to this blog with another detailed guide to an obscure reality show you probably haven't seen. So here you are. In keeping with my tradition of completely rejigging the format every time I open a guide document, I've added a brief description of the show's basic rules at the start of each season to account for the various changes.

Naturally, the next guide is already shaping up to have a significantly different format, so... you know, enjoy this one while you still can.

Tuesday, November 12, 2013

2013: Unlucky for Most

The year 2013 has, to put it politely, not been among the better years of the reality TV genre's existence. Sure, there were some definite highlights throughout the year, but the problem is there weren't enough of these shows and those that were honestly weren't high-profile enough to attract mainstream attention. I mean, how do you sell a show like The Genius: Rules of the Game to someone when the basic concept is "South Korean celebrities (who aren't Psy) compete against each other for money in strategy-based cocktail party games"? Or Canada's Greatest Know-It-All, whose two main problems are right there in the title? Or The Great Australian Bake Off, which seemed to make a point of being the cooking-themed reality show for people who hate cooking-themed reality shows?

That last one might be comparatively easy to sell, especially for a new show, but it's surprising how few of the long-running reality shows managed to dish up enjoyable entries this year. In fact, aside from maybe Project Runway successfully fixing something we didn't even realise was broken, it's been one disastrous production decision after another this year, to the point where it wasn't hard at all to come up with this list of thirteen of the year's stupidest decisions. It's probably not too surprising that nearly half of the list comes from Australian reality shows, and five come from various versions of Big Brother, but... you know. If these shows were better, that probably wouldn't be the case.

#13 The Mole (Netherlands): Episode 6

This year's Dutch season of The Mole, filmed on location in South Africa, took a while to get going. While much of the issue there isn't entirely the show's fault - one player got seriously injured after a freak accident in a challenge the week before a planned non-elimination twist and had to be removed from the game to recover, making the season feel as though it was moving at a glacial pace when there wasn't a proper elimination for three episodes (not that anybody would try that deliberately or anything) - even once the show got moving again it was hard to care that much until we got down to the final four. Episode 6 was the first episode following this meandering section, and though it featured three challenges to keep it moving at a swift pace, the problem is all of them were beyond awful. Given the goal of the show is to win money while working out who is trying to lose money, it seemed like a bizarre decision to have two consecutive challenges that didn't involve money at all and ultimately didn't affect anything, followed by a challenge where only one player had any role in winning money at all. It doesn't help in the slightest that the non-cash, non-exemption challenges are invariably the worst of whichever season they are in, and as a result a show which had a good but not spectacular opening episode didn't start to feel like the Mole of old until about the eighth episode 8 of a ten episode season, where the final episode was a reunion and clipshow. Sigh.

#12 The Biggest Loser (Australia): The Fridge

Still, at least the above production decision only affected one episode. The latest game addition to completely fail on Australia's version of The Biggest Loser managed to suck most of the fun out of the show. Having been incredibly unpopular during its original incarnation as 'The Walk', where the winner of a challenge got to randomly pick one of four similar variations of the week's twist and had to deal with the consequences, I'm still not sure months later why they would revive it while removing the one mildly tolerable part about it, that there was some way to affect the result. Here, with the Fridge, there was only one twist and the team who lost the most weight the previous week had to decide whether to take reveal it themselves or give the responsibility to someone else. Which would be bad enough, except that out of six times the twist appeared (it didn't show up in the first week and the standard gimmick weeks later in the season meant there was no time), the twist of the week only had an impact on the game three times. Complete and utter waste of time.

#11 Big Brother (Canada): Too Many Cooks

Having watched and been annoyed by the Americans continually fucking up Big Brother beyond all recognition, the Canadians finally got in on the act this year. And while the show wasn't bad, in that it went about as well as a fusion of the bastardised American format and the original format could have gone without becoming unrecognisable to its audience, there still seemed to be a lot they didn't understand about the show. It was great to finally see the concept of secret missions (a staple of the format internationally) make its way to North America, and to see the return of an official Big Brother voice onscreen, even if only in a minor role. BUT. I'm not sure we needed a mock payphone in the store room to give players secret missions in the Big Brother voice PLUS a talking ornamental moose head in the Diary Room airlock when they both serve the same function and when they could have just given missions in the Diary Room itself and called "one player" when they didn't care who had to complete the task. Indeed, when the phone was first used in the season premiere, the player who answered was sent to the Diary Room to get the rules for their task anyway, so what was the damn point? I know it's a small issue, but it's one that could have and should have been thought about in more depth.

#10 Big Brother (UK): The People's Puppet

Meanwhile, the British version of the same show has been well-known for years for testing the limits of its format, with many iconic Big Brother twists appearing there first (though ironically the three most iconic additions to the basic format were all introduced on the Australian version, which generally speaking would find it hard to copy more from the Brits without actually flying its host in every year). This year's opening twist came in two parts - a split launch over two nights, which has been done before elsewhere, and an actor entering the house for the first week pretending to be a genuine player while acting in accordance with the results of polls on the show's website. We've had real players be forced to take on the role of an insider in the past (most notably in the US, where it was used as a surrogate for not giving the audience the power to evict), but here where a professional actor was used it just didn't work. Part of it may have been the actor just couldn't get the mix of emotions right and came across forced a lot of the time, part of it may have been that he wasn't likable enough for us to get behind, part of it may have been that the fake twist invented to give him the power needed for the twist to work seemed like it would have been much better with a genuine player, and part of it may have been that having this player make the week's only nominations essentially made it so the audience got a free shot at whoever they wanted (though this was nicely mirrored in the subsequent celebrity edition where they were told the nominees were selected by the audience but were actually selected by some players who had been hidden elsewhere in the compound). Whatever the case, this is one twist that should NEVER be repeated.

#9 Big Brother (US): MVP

Oh, American Big Brother producers. So consistently abysmal it's a wonder there isn't a drinking game. This time around, the version's big twist was that while the winner of a challenge got to select two nominees as usual, the audience got to select somebody to pick a third nominee. And if you're thinking that doesn't sound so bad and what's the problem isn't this a show where audience interaction is good, I'd agree with you. Except for one minor thing. Three of the previous four seasons featured at least one returning player with a decently-sized fanbase, and while this season didn't, it did feature the sister of a player who has appeared twice on this show and once on The Amazing Race, giving her enough of a head start to sweep the poll every week she was in the house. Producers realised the problem early and made a blatant attempt to fix the issue, by making the audience its own MVP and having them directly pick the third nominee, but they didn't realise that while the former player in question was popular with a sizable part of the audience, they are incredibly divisive and there are just as many people who hate her with the passion of a thousand gurning nuns, allowing those people to automatically nominate the sister every week. The twist was finally scrapped for good when it was realised it was never going to work, but they really should have noticed the incredibly obvious problem beforehand.

#8 Celebrity Big Brother (UK): Rylan Clark's casting

Speaking of huge fanbases. What do you get when you put a very popular current singer in a glorified popularity contest with such comparable celebrities as, um, Toadie from Neighbours and a woman who was in a cheesy pop band in the late 1990s? (Nothing against Steps, who were awesome at the time, but COME ON.) It turns out the answer is "a boring season of Celebrity Big Brother in which the only people who don't act like the result is a foregone conclusion and therefore don't try to be entertaining are a pair of obnoxious American imports who probably weren't even aware how the show works". Say what you will about a British show casting the awfulness that is Speidi, but at least they weren't popular enough in the UK for it to matter too much (see also: Heidi "My cousin invented The Bachelor" Fleiss, who finished eleventh out of twelve in 2010). Meanwhile, Rylan is now hosting a Big Brother spinoff discussion show, so I'm sure the result wasn't predetermined at all.

#7 Masterchef (Australia): Weekly Themes


We've all heard the phrase "don't fix what ain't broke" before. And this is one of two cases this year where the end result could be used as evidence in a court of law. In the past, Masterchef Australia has been quite content to experiment with its format while retaining enough familiarity that you could forgive them the occasional misstep. This season, all of that goodwill evaporated within seconds once the preseason commercials using derogatory stereotypes to sell a "battle of the sexes" theme started. It was so bad that it made headlines on major international blogs, with Huffington Post calling it "a new low for sexism" among the cafailcade of criticism. And yet, sadly, that wasn't the biggest problem in the season, nor was the bit where they neglected to mention that the gender divide was only the first of several weekly themes designed to make each week stand out (though certainly they both played a huge role in the season's low ratings). The biggest issue was that the themes selected didn't lend themselves to interesting challenge design, leading to a series of dull and repetitive team challenges followed by gimmicky elimination challenges, which in turn caused the mediocre cooks who would normally have struggled to make it through Top 50 Week (scrapped for this season) to make it far too far into the competition, and which resulted in someone being eliminated despite having the best dish of the day simply because their partner didn't pull their weight. Hell, in the FINAL we had someone end up with a raw chicken dish and attempt to serve it after lightly browning the sides to hide how obviously undercooked it was. And she got an average score of 7/10 for the dish. Unfuckingbelievable.

Incidentally, if you don't believe me regarding the challenges being gimmicky, these were all actual concepts this year:
  • 'Italy's flag is red, white, and green. Cook a dish using only food in one of these colours.'
  • 'In pairs, make two identical copies of the same dish while being separated by a wall and unable to see what your partner is doing.'
  • 'Our sponsors Qantas fly all over the world. Here are a series of ingredient-laden tables arranged like a map of the world, cook a dish using only ingredients on one "continent".'
  • 'Kids like to play games. Cook a dish using ingredients collected from the pantry while it is pitch black.'
  • 'Fast food is fast and all, but actually going to buy it takes too damn long. Cook fried chicken, souvlaki, and a burger with the lot before one of the judges is able to buy it all and come back.'

There is not enough derp in the world, you guys.

#6 The Mole (Australia): Soap Opera Edition

Look, I've been there and said it already. Moving on, shall we?

#5 Dancing with the Stars (Australia): Double Play

Even when the Dancing with the Stars casting department takes 'stars' more as a suggestion than as an actual requirement, it's still possible to enjoy and appreciate how the non-stars' dancing ability improves over time. But this season, Channel Seven left it too late to bring the show back, forcing them to schedule the show two nights a week in order to finish the season before the summer non-ratings period kicks in. Not only does this limit our opportunity to watch the non-stars develop over time in that the season is several weeks shorter, but having them lose most of their practice time in the tight schedule also means they genuinely won't improve as much because they're too busy trying to learn several dances each week to get any of them to a decent level. If the situation ever arises again in future - and let's hope to the deity of our choice it doesn't - they need to just have a smaller cast instead. From a show that started so well, it's honestly surprising this isn't the final nail in the coffin.

#4 The Amazing Race (US, Canada): Double Express Pass

The Amazing Race was once one of those shows where the focus was entirely on teams' merit rather than luck or how well they interacted with the other teams. Since about season five, however, we've been forced to deal with several similar twists that treat inter-team relations as a key part of the show, while simultaneously losing the part of the show where how teams interact with non-taxi-driving locals affects their performance. In addition, the leg design has now reached a point where everything is spoonfed and all that really matters is how well you do in the various tasks, with the travel elements mostly falling by the wayside. And the tasks themselves are timed to within an inch of their life to boot, with most not featuring much of a chance for players to fall too far ahead or behind. In season seventeen, a new twist was added where the winners of the first leg got an 'Express Pass', which basically allows them the option of skipping any one task they are having trouble with without penalty, simply by forfeiting the pass. It somehow escaped producers' minds when planning this twist that the pass amounted to glorified quitting on a show that's supposed to be about merit, making it feel undeserved whenever it is used (and it has been present in all seven seasons since it was introduced), especially when the season premieres are now traditionally underwhelming in design because WE CAN'T MAKE THEM WORK HARD FOR A MILLION BUCKS. Or something. In both of this year's US seasons, and in the Canadian version which aired in the months in between, an additional twist was added where the winners of the first leg got one Express Pass for themselves and a second they had to give to another team. In short, it is now possible and entirely within the show's rules to quit a task without penalty, without having to do anything to earn it beyond not being a raging asshole in comparison to other teams. Why was this twist even allowed out of the planning phase?

#3 Survivor (US): Redemption Island + Loved One Switches

Four words that strike fear into the heart of every Survivor fan: "Executive Producer Jeff Probst". He's been running the show from the host's chair since season twenty-one a few years ago, and in that time he's seen the show's audience dip from an average of 12.25 million viewers to an average of just 9.6 million. That can't be explained solely by audience fatigue, since the show has been on for nearly fifteen years and ratings were fairly consistent before he took over, which means there has to be something else going on to impact the ratings. In those seasons we've seen an avalanche of failed twists, including but not limited to countering the problems of an 'old versus young' team division by adding a token that allows a team to take an advantage in a challenge, without realising that it becomes pointless once the fit young team gets the advantage, making both teams live on the same beach but dividing them by gender to ensure they remain segregated anyway, and the infamous Redemption Island, where the show's entire pacing was thrown out the window by allowing players who were voted out by their teams to compete in sudden-death challenges to try and win their way back into the game. It turns out all those years of 'fire represents life' were bullshit and 'the tribe has spoken' means nothing if you were wearing invisible headphones, apparently. And this season it's gotten even worse, with players coming into the game with pre-existing relationships with a person on the other team. Now, if you are voted out you can escape Redemption Island immediately by switching teams with your partner and having them take your place. So not only can you (1) get voted out of the game and have it mean absolutely nothing at all, but (2) you can get eliminated from the game without being medevaced or quitting and without getting a single vote against you, if you switch with your partner and lose a challenge. Not surprisingly, but very hilariously, this happened at the first available opportunity to the player Probst was undoubtedly hoping would dominate the season in spite of his not being great at challenges or at the social game. Oh, the irony.

#2 Big Brother (Australia): Strategic Nominations

The basic idea of nominations in the Australian version of Big Brother is that you get five points each week, and you have to allocate them to the two people you want to get rid of, and whoever gets the most points will face a public phone vote to determine who is eliminated. Traditionally players have been forced to make these nominations for personality only, but in recent years the option to nominate for strategic reasons has been added, although discussing nominations with other players is still strictly forbidden. This year, one week of nominations was held with players specifically told that they had to nominate for strategic reasons only. Reading between the lines, you can already see the boneheadedness of this decision. If you are a player in this situation the only possible strategy you can have is to nominate the people you believe are popular in the outside world, hoping to eliminate your biggest competition before you end up in a vote against them, and the only way you can guess who is most popular is to pick the people who are most entertaining in the house. In essence, getting about 45 seconds of bored non-surprise from players who don't care that much who goes as long as it isn't them is apparently enough payoff for the small cost of basically forcing the elimination of one one of the most entertaining players in the season. This twist is such a stupid idea that it's frankly not enough to guarantee it will never be used again. The producer responsible for it needs to be fired from the show. Immediately.

#1 The Biggest Loser (Australia): Trainers Vote

Though this final idea is easily the worst of the year, it's also certainly in tight competition to be the single worst production idea in the show's history. Basically, The Biggest Loser is a televised fat camp, and each week the players who lose the lowest percentage of their body weight face a vote with the other players deciding who gets eliminated. Early in this year's Australian season, a twist was introduced where the other teams played no role in the vote and the three personal trainers had to vote instead. Or, at least, that was the plan, until the trainers in question unanimously decided to abstain. It's bad enough when players refuse to go along with wacky twists. But when people who get paid to work on your show refuse? You've got serious problems.

Saturday, August 10, 2013

But Wait, There's Mole!

Can you believe the current Australian revival of The Mole is somehow managing to find ways of getting worse and worse? Why are we at the point where we need a third big post about what went wrong, when we shouldn't have even needed one? And why do I feel the need to dumb it down to match the show's tone?

1. How is it this season is so awful when most of the ideas are being taken from the excellent Dutch version of the show? We're not even in 'worst Mole season ever' territory any more. We're coming up on 'worst season of a reality show ever', if not indeed already straddling the fine line between it and 'worst season of a TV show ever'. And we're only about halfway through. I mean, even the tonedeaf BBC intern who picks the British Eurovision entrant is thanking their lucky stars they're not involved.

2. With eight players left, we've got tall, blonde, dark, and lean, rough and tough and strong and mean all covered (thank YOU, Sam, Erin, Aisha, Nick, Ally, Kerrie, Hillal, and Shaun). But it's raining molls (and Moles), and what we really need right now is a streetwise Hercules to fight the rising odds. There's four utterly irredeemable twunts left. Assuming one of the four tolerable players is booted next, because it's been that kind of a season, we have a 63% chance of getting at least two of them in the final three. Those aren't good odds. In fact, we'll even lower our standards. He doesn't have to be a white knight upon a fiery steed, and he doesn't have to be strong, and he doesn't have to be fast, and he doesn't have to be fresh from a fight. And with the success we've had so far, we'd actually kind of prefer if he wasn't larger than life. Is it too late to clone Hillal? I know where we can find a good home once you're done with him.

3. Eleven episodes in, there are still too many people to even pretend to give a flying fuck about. And it doesn't help that there are still too many assholes hogging all the screentime to make us care about the few redeemable cast members left. One of the basic tenets of reality TV is 'don't cast anyone you wouldn't want to see win'. So who the fuck thought it would be a good idea to have even one player along these lines, let alone SIX?

4. When you lose over 35% of your audience within the space of a week as a result of having more padding than the Wipeout course, that's a bit of a hint that it's time to get the show back in the edit suite and recut it. Instead, the only noticeable difference in the late night timeslot is the removal of the joining sections between episodes that are now back-to-back. It wouldn't be hard to find unnecessary scenes to cut out. Seriously, cut the flashback rewinds, the endless re-exposition (including the obnoxious graphics reminding us what jokers freebies are every time they are mentioned), the self-aggrandising confessionals (SAM), and the 'before/after the break' scenes (yes, thank you, we know what we saw three minutes ago), and you're probably most of the way there already. In related news, challenges that were designed for about ten minutes of airtime? Stop dragging them out into half-hour ordeals, some of which seem to be being shown in slower than real-time pace. They become less 'psychological pressure cooker' and more 'psychosomatic slow cooker'.

5. 'But aren't the confessionals like the meat in the sandwich?' No. The challenges are the meat in the sandwich, and with the amount of recycling this season it's probably more like Spam than actual meat at this point. The confessionals? You don't win friends with salad.

6. When you don't air an episode of the show in some markets due to a live program's overrun earlier in the night, and when it's a show perfect for encouraging online conversation (and when direct prompts to do so are added into the show), it's probably a good idea to treat those viewers with respect. As opposed to, say, not announcing the episode's replacement with a repeat of Criminal Minds on air when the episode was supposed to begin, not changing the electronic program guide listings until ten minutes after the show was scheduled to begin, not putting the episode on the show's website for affected viewers to catch up on, and removing the show from both the dropdown search menu and the A-to-Z program list on the network's website. Not that this show would do that, of course.

7. For a show that's been advertising a maximum prize of $250,000 every episode, it's worth noting that we're already at $259,500. And I'm not counting the three challenges with open-ended prizes, or the one where the total possible prize isn't calculable, or the one where the maximum prize depended on the previous challenge. With half the season still to come, it's flagrant false advertising. And if the actual kitty is going to wind up at about that value, it's going to make the Mole look like they did absolutely nothing to sabotage the team.

8. Even then, whoever has been picked as the Mole has done a terrible job. After the first week, I wrote a post detailing the reasons why Shaun was the Mole. And he's still a huge suspect - he's somehow managed to find himself in the ideal position for the Mole in most challenges AND has tried to sabotage almost every challenge in every possible way from his position (both subtly and blatantly) - but... it's too easy if it's him. On the other hand, if it's not him we'll be in the same situation as in 2005 where the Mole did very little and nearly a decade later people are still swearing they weren't actually the Mole at all and Seven fucked up when they revealed it. Which would not be surprising at this point.

9. As Shura's terrible scripting and inability to adlib stated way back in Episode 3, 'every advantage must be defended'. Unless, of course, they are jokers freebies. Or if you are Erin. Seriously, if you're going to make a big deal about Kerrie having to 'defend' her first-test free pass (in a challenge clearly not designed for either defending a free pass or for being used at that point in the game, the latter being another recurring issue that makes it look like producers have been throwing darts at printouts of the Mole challenge guide when selecting the season's challenges), then make sure you follow your own damn continuity.

10. Likewise, if you're going to go to the effort of providing graphical explanations for most challenges, spend a few extra minutes and make sure they're accurate. There have been so many errors so far this season it's ridiculous. In Episode 4 alone, for example, the H was missing from the value chart graphic for the jetboat challenge and three separate iconic Melbourne locations were mismarked on the map graphics in the subsequent navigation challenge, one of them by over four city blocks. Also, nobody buys that Shura is watching the challenges happen in real-time on his product-placed tablet.

11. Allow me to explain rudimentary supply and demand, as taught to most Australians in high school. If there's a limited amount of something important, its value is greater and people are willing to do more in order to get it. If this same item is ubiquitous, its value is lesser and nobody cares about the implications of having it, because they know they can get more. Or, in game terms, if you want jokers freebies to have any impact at all beyond being used immediately and making each and every elimination a total crapshoot, defeating the entire concept of the show, STOP GIVING AWAY SO DAMN MANY OF THEM. (For context, since they were introduced in the Dutch version in 2006, there's usually only been two chances to win them during the season, and in most cases designed so that each player is only able to win about three at a time. So far this season, they've been available five times, and in the best possible scenario a player could currently be holding onto nineteen.)